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The numbers will start dropping once the new players start getting the General achievement.
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Did you also notice that Vampires have two cockpits but Spartans only hijack the one on the right?
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Use the Konami code on individual units without taking the cursor off the unit. Zoom in if you need to.
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Ha ha, I can't believe it worked.
http://www.halowars.com/stats/StatsGame.aspx?Id=13186398-0265-1593-9600-000000000000
Then again, most players had very little idea how to play the game.
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I've found them useful while turtling a few times. Once was against constant Banshee attacks, the Marines would scare them off while Cyclopes repaired anything they damaged. Eventually I managed to tech myself up enough to easily overpower the Chieftain.
But another time I used them against constant Hornet harassment. I eventually lost that ...
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It's because they were once Banshee rushed and had absolutely no idea how to repel it.
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While they don't need their own Super Units, I wonder why the other two Covenant Leaders don't get their own different unit like the Brute Grunt Squad and the Chopper.
Maybe they should have done the same with the other two Leaders. Like giving Banshees for the Arbiter a suicide explosion (but this would replace their boost ability for ...
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Grunt Squads are still too weak even with a Brute.
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I'd be playing Modern Warfare 2 more often if they had took the bloody time to code in a Local Only connection setting.
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How about upgrading all the Warehouses/Supply Pads on your first base but not on any other bases? Usually expanded bases are the first to get attacked and if you lose them then you'll still have double resources coming in and wouldn't have wasted over 1,000 upgrading your second base.
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